BIG's blameF from Denmark runs a precise, methodical CS2 configuration as a professional IGL/rifler: 400 DPI + 1.55 sensitivity (620 eDPI), 1280x960 4:3 stretched, and a compact Classic Static Custom crosshair. The setup is built around blameF's IGL role—balanced for mid-round calls, utility usage, and consistent fragging.
Want to see what skins blameF pairs with that playstyle? Check the live inventory on blameF's player profile—updated with current knife, glove, and rifle picks.
Who is blameF and Why Are Their Settings Famous?
blameF from Denmark competes for BIG as a IGL/rifler, known for tactical leadership and consistently smart plays. blameF's settings draw massive search interest because players want to replicate blameF's aim feel and crosshair placement.
Community trackers update blameF's config regularly—but take.skin keeps settings, gear, skins, and crosshair in one place on the player profile page.
blameF's Exact Mouse Settings & eDPI Analysis
Multiple 2026 community sources confirm blameF's core mouse parameters:
| Setting | Value |
|---|---|
| DPI | 400 |
| In-Game Sensitivity | 1.55 |
| eDPI | 620 |
| Zoom Sensitivity | 1 |
| Polling Rate | 1000 Hz |
| Windows Sensitivity | 6 |
| Raw Input | On |
| Mouse Acceleration | Off |
eDPI (Effective DPI) combines DPI and in-game sensitivity into one comparable number: 400 × 1.55 = 620. At this speed, a full 360° turn takes roughly 67 cm of mouse movement—slower than many pros, prioritizing accuracy over speed.
For comparison, check settings on take.skin for donk, ZywOo, NiKo. blameF's 620 eDPI reflects a preference for precision over speed—ideal for holding angles and taking time with crosshair placement.
Gear: blameF uses the Zowie Ergo Mouse (Unreleased) on a SteelSeries QcK+ pad. Full hardware details—including the AOC AG246FK monitor—are listed on the player profile.
Resolution and Video Settings: The 4:3 Stretched Advantage
blameF plays at 1280x960, 4:3 aspect ratio, stretched scaling, fullscreen. This is one of the most common pro setups: enemy player models appear wider on the horizontal axis, which many players find easier to track and crosshair-place.
Video settings prioritize visibility and frame rate over visual flair:
| Setting | Value |
|---|---|
| Resolution | 1280x960 |
| Aspect Ratio | 4:3 (Stretched) |
| Display Mode | Fullscreen |
| Boost Player Contrast | Enabled |
| Global Shadow Quality | High |
| Model / Texture Detail | Low |
| Shader Detail | Low |
| Particle Detail | Low |
| Multisampling Anti-Aliasing | 4x MSAA |
| Texture Filtering | Bilinear |
| Ambient Occlusion | Disabled |
| NVIDIA Reflex Low Latency | Enabled |
| FidelityFX Super Resolution | Disabled |
The pattern is familiar across top players: high shadows for depth perception, low effects for FPS, and MSAA to keep jagged edges clean at 4:3. blameF's AOC AG246FK monitor is built for minimal input latency.
blameF's Crosshair Code and Viewmodel
blameF uses a Classic Static Custom crosshair—small, clean, and completely stable during movement and spray. Import it directly in CS2:
CSGO-BuyrZ-QcXFp-65PR9-EwmOO-DtN6H
Crosshair details (from take.skin's live player data):
| Property | Value |
|---|---|
| Style | Classic Static |
| Color | Custom (RGB 0 / 255 / 170) |
| Length | 1 |
| Thickness | 0 |
| Gap | -4 |
| Outline | No |
| Center Dot | Yes |
| Follow Recoil | No |
The custom crosshair pairs well with 620 eDPI: no recoil expansion, no dynamic spread—just a stable center point for muscle-memory micro-adjustments during sprays and flicks.
Viewmodel commands
Paste these into your console to match blameF's weapon position:
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2
This is a classic competitive viewmodel: FOV 68, weapon shifted slightly right and pulled back to minimize screen obstruction—ideal for maximum visibility during wide swings and angle clears.
blameF's Peripherals & Full Gear List
| Peripheral | Model |
|---|---|
| Mouse | Zowie Ergo Mouse (Unreleased) |
| Mousepad | SteelSeries QcK+ |
| Monitor | AOC AG246FK |
| Keyboard | Logitech G513 |
| Headset | Logitech G PRO X 2 Headset White |
| Earphones | Logitech G333 Black |
For live updates on blameF's gear, visit the player profile.
blameF's Skin Loadout: What the Pro Flexes
Settings get you the mechanics—but blameF's inventory is just as talked about. Their current loadout on take.skin features some of the most iconic pieces in CS2:
- Knife:
- Gloves:
- Rifle (AK):
Should You Copy blameF's Settings?
Most 2026 community guides agree: learn from blameF, but do not blindly copy.
620 eDPI is slower than average—great for precision, but it requires a large mousepad and more arm movement. If you are used to higher sensitivity, lowering gradually prevents frustration.
A smarter approach:
- Start higher. Try 400 DPI × 1.5–2.0 sensitivity and adjust gradually until you find your ceiling.
- Test resolution separately. 1280x960 stretched works for pros, but your monitor and GPU may favor a different setup.
- Import the crosshair first. It is the easiest element to try risk-free—paste
CSGO-BuyrZ-QcXFp-65PR9-EwmOO-DtN6Hand see if the classic static style fits your eye. - Compare with other pros. Browse settings for donk, ZywOo, NiKo on take.skin to find a sensitivity band that matches your role.
blameF's config is an excellent reference for how a top IGL/rifler optimizes for consistency + control. But the best settings are always the ones you can run consistently, day after day, without sacrificing control.
For live settings, skins, and gear updates, bookmark blameF's player profile on take.skin.



