
Pro Player
Bulgaria
h4rn
Team
Pompa Team
Name
Deyvid Benchev
Birthday
June 7, 2000
Updated
14 Dec 2025
Mouse Settings
Hz
1000
D P I
400
e D P I
840.00
Sensitivity
2.1
Zoom Sensitivity
1.00
Windows Sensitivity
6
Crosshair
CSGO-sAaNF-tE7A3-LXOro-Fp7Tv-4n5VHDotNo
Gap-4
Red0
Blue155
AlphaYes
ColorCustom
Green255
StyleClassic Static
Length1
OutlineNo
T StyleNo
Fixed Gap-6
Thickness1
Alpha Value255
Sniper Width0
Follow RecoilNo
Split Distance7
Outlinethickness1
Split Size Ratio0.3
Inner Split Alpha1
Outer Split Alpha0.5
Deployed Weapon GapNo
Viewmodel
Bob
False
FOV
68
Offset X
1
Offset Y
1
Offset Z
-1
Presetpos
1
Gear & Setup

Monitor
ZOWIE XL2546K

Mouse
VAXEE ZYGEN NP-01

Keyboard
HyperX Alloy Origins

Headset
HyperX Cloud Alpha S Black

Mousepad
HyperX Fury S Speed Edition

Processor
AMD Ryzen 5 5600X

Graphics Card
NVIDIA GeForce RTX 2070
Video Settings
Basic Video
Brightness130%
Resolution1152x864
Aspect Ratio4:3
Display ModeFullscreen
Scaling ModeStretched
Advanced Video
V-SyncDisabled
NVIDIA G-SyncUnknown
Shader DetailLow
Dynamic ShadowsUnknown
Particle DetailUnknown
Ambient OcclusionUnknown
High Dynamic RangeUnknown
Maximum FPS In GameUnknown
Boost Player ContrastEnabled
Global Shadow QualityLow
Model / Texture DetailLow
Texture Filtering ModeBilinear
NVIDIA Reflex Low LatencyUnknown
FidelityFX Super ResolutionUnknown
Multisampling Anti-Aliasing ModeNone
Skins Loadout
Quick Facts & FAQ
What is h4rn's CS2 crosshair code?
h4rn's official CS2 crosshair share code is CSGO-sAaNF-tE7A3-LXOro-Fp7Tv-4n5VH.
What monitor does h4rn use?
h4rn uses the ZOWIE XL2546K monitor.
What mouse does h4rn use?
h4rn uses the VAXEE ZYGEN NP-01 mouse.
What keyboard does h4rn use?
h4rn uses the HyperX Alloy Origins keyboard.
What headset does h4rn use?
h4rn uses the HyperX Cloud Alpha S Black headset.
What mousepad does h4rn use?
h4rn uses the HyperX Fury S Speed Edition mousepad.
What processor does h4rn use?
h4rn uses the AMD Ryzen 5 5600X processor.
What graphics card does h4rn use?
h4rn uses the NVIDIA GeForce RTX 2070 graphics card.






