CS2 Updates

官方补丁动态聚合

PATCH NOTES2026-11-05

Counter-Strike 2 Update - 2026-11-05

GAMEPLAY - Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse. - Reduced freeze time and round restart delay in Retakes mode. - Pinging pet chickens during freeze time will request a trick from them. - Pet chicken names are no longer displayed when customized item text game option is set to hidden. MAP SCRIPTING - Instance.Precache now accepts entities to precache - Added new top level export Entities - Added Entities.Spawn - Added Instance.OnBotControl - Added CSPlayerController.IsControllingBot - Added CSPlayerController.GetControlledBotPawn - Added CSPlayerPawn.Reset - Moved Instance.ConnectOutput to Entities and changed it to accept a config object - Moved Instance.DisconnectOutput to Entities - Renamed Instance.EntFireAtName to Entities.FireInput - Renamed Instance.FindEntitiesByName to Entities.FindByName - Renamed Instance.FindEntitiesByClass to Entities.FindByClass - Renamed Instance.EntFireAtTarget to Entity.FireInput - Moved and renamed methods are still available in their original location, deprecated - Deprecated Instance.FindEntityByName and FindEntityByClass - Calling a method on an invalid (removed) Entity now reports that the Entity is invalid - ConnectOutput now logs a warning when the target has no output with that name

PATCH NOTES2026-10-28

Counter-Strike 2 Update - 2026-10-28

GAMEPLAY - Added an option to switch Silent Reload Mode between Hold and Toggle. With toggle enabled, once the silent reload starts you can let go of the reload button. To cancel a silent reload and go back to a fast reload, you can tap the reload button again. - Fixed various cases where the first sound of a reload was audible irrespective if a user requested a silent reload or not. MISC - Fixed a bug where liquid could render as black on AMD video cards - Fixed some sound and UI bugs when rewinding during demo playback

PATCH NOTES2026-10-22

Counter-Strike 2 Update - 2026-10-22

MAP SCRIPTING - Added Instance.Precache - Returns a CSPrecache object - Added CSPrecache.IsServerLoading - Added CSPrecache.IsServerLoaded - Added CSPrecache.IsClientLoading - Added CSPrecache.IsClientLoaded - Added CSPrecache.IsLoadedForAll - Added CSPrecache.Release - Added CSHostage - Added CSHostage.IsBeingPickedUp - Added CSHostage.IsBeingCarried - Added CSHostage.IsRescued - Added CSHostage.GetRescuer - Added CSHostage.GetPickUpStartTime - Added CSHostage.GetPickUpFinishTime - Added CSPlayerPawn.GetHostage - Added Instance.OnHostagePickUpStart - Added Instance.OnHostagePickUpAbort - Added Instance.OnHostagePickUp - Added Instance.OnHostageDrop - Added Instance.OnHostageRescue - Added Instance.OnHostageKill - Added new top level export Console - Added Console.GetConvarBoolean - Added Console.GetConvarNumber - Added Console.GetConvarString - Added Console.GetConvarVector - Added Console.GetConvarQAngle - Added Console.GetConvarColor - Added Console.SetConvar - Console.SetConvar is not restricted by sv_cheats and executes synchronously - Renamed Instance.Msg to Console.Log - Moved Instance.ClientCommand, ServerCommand and RegisterCheatCommand to Console - Added new top level export GameRules - Added GameRules.StartWarmup - Added GameRules.EndWarmup - Added GameRules.GetTeamScore - Added GameRules.AddTeamScore - Added GameRules.TerminateRound - Moved Instance.IsWarmupPeriod, IsFreezePeriod, IsTeamIntroPeriod, GetRoundsPlayed, GetRoundRemainingTime, SetRoundRemainingTime and AddTeamMoney to GameRules - Moved and renamed methods are still available in their original location, deprecated - Added top-level custom_hud_layout classes HUD_TEAMMENU_VISIBLE and HUD_CHAT_VISIBLE - radar_element can now appear on the radar in every game mode, not just Rush - Added support for GameRules.AddTeamMoney with CSTeamMoneyReason.NONE and an amount - Fixed a crash in GameRules.AddTeamMoney with CSTeamMoneyReason.NONE - Fixed CSTeamMoneyReason enum values not matching point_script.d.ts - Fixed CSWeaponAttackType enum values not matching point_script.d.ts - Fixed CSRadarPoint.IsVisibleToTeam returning a number instead of a boolean - Fixed CSObservablePoint.IsObservableForTeam returning a number instead of a boolean - Logged warnings now include the JS call stack - Logged warnings now include details about bad argument values - Logged warnings now count arguments from 0 instead of 1 - Improved auto complete of the map_workshop command

PATCH NOTES2026-10-14

Counter-Strike 2 Update - 2026-10-14

UI Demo/Replay viewer improvements: - Added a progress bar for demo/replay downloads - Camera controls now use click-and-drag scheme - Free and chase camera are usable during a paused demo - Fixed some minor issues when seeking to a different position in the demo file MISC - Round backup files now require the game server startup flag "-allow_round_backup_files" - Updated AUG reload animations for standing and crouch reloads to better match new reload duration - Allowed radio commands now have an explicit list - Added toolsskybox_occluder tool material for CS2 Workshop Tools - Stability improvements for Vulkan renderer

PATCH NOTES2026-10-08

Counter-Strike 2 Update - 2026-10-08

MISC - Added a ping icon for dropped defuse kits - Reduced the time for AUG reload by half second - Fixed the sound event during silent reload for Desert Eagle - Fixed a case of buzzing soundscape sounds during demo playback - Clipping fixes for Rush maps - Localization updates - Stability updates

PATCH NOTES2026-10-05

Counter-Strike 2 Update - 2026-10-05

MISC - Pet photobook pages now have localized text art. - Added play menu buttons to manage downloaded Workshop maps. - Adjusted VK shader cache extension flags.

PATCH NOTES2026-10-02

Counter-Strike 2 Update - 2026-10-02

MISC - Agents now wear their equipped gloves during the photobooth photography sessions and in buy menu - Fixed grenade crosshair rendering when crosshair thickness is set to 3 pixels - Fixed formatting of titles in commend and report dialogs - Improved lighting in the Warehouse map - Updated workshop convars whitelist with the new crosshair settings - Stability improvements

PATCH NOTES2026-09-30

Counter-Strike 2 Update - 2026-09-30

MISC - Various clipping fixes in Rush maps CROSSHAIR - Fixed visualization of weapon inaccuracy + spread - Added crosshair outline color option - Added a new style "Static Quadrant" - Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button) - Allowed negative gaps for classic dynamic crosshair style - Changed the classic dynamic crosshair alpha increments to 0.01 - Scope dot scale and color preferences are now included in the new crosshair share code - Changed the format of the crosshair share code to accommodate newly included crosshair settings

PATCH NOTES2026-09-25

Counter-Strike 2 Update - 2026-09-25

RUSH - Various gap fixes and clipping adjustments. GAMEPLAY - Fixed some cases where loud reloads would persist while trying to stealth reload. MISC - Added sv_clantags_enabled option so custom servers can disable clan tags. - The eggs of background players in main menu lobbies now rest in nests.

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CS2 更新