CS2 UPDATES

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PATCH NOTES2026-02-25

Counter-Strike 2 Update - 2026-02-25

MAP SCRIPTING - Added Instance.SetSaveData - Added Instance.GetSaveData - Workshop maps can write up to 1MB of save data. - Workshop saves leverage Steam Cloud and persist across installs. - Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb. - Added Instance.OnModifyPlayerDamage - Called after all damage properties have been calculated, just before armor and health are modified - Replaces Instance.OnBeforePlayerDamage - Includes hitgroup in event data - Added hitgroup to OnPlayerDamage event data - Added CSDamageFlags.IGNORE_ARMOR - Added CSPlayerPawn.IsInputPressed - Added CSPlayerPawn.WasInputJustPressed - Added CSPlayerPawn.WasInputJustReleased - Added enum CSInputs - Fixed bug where CSDamageTypes was exported under the name CSDamageType MISC - Map guides for de_ancient can now be used on de_ancient_night and vice versa.

PATCH NOTES2026-02-23

Counter-Strike 2 Update - 2026-02-23

MISC - Mitigated a performance issue that primarily affected Windows 10 users with recent Intel CPUs. - Fixed a case where the Delete Item inventory option wasn't working. - Fixed a case of visual corruption using iron sights on AMD GPUs. - Expanding list of console variables addons are allowed to change. MAPS Overpass - Fixed the Party balloons.

PATCH NOTES2026-02-04

Counter-Strike 2 Update - 2026-02-04

MISC - Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset. - Fixed a case where physics calculations far from the origin were causing performance issues. MAPS Anubis - Adjusted player clipping around new drop. - Adjusted grenade clipping around connector (e-box :P) hole and old drop. Poseidon - Updated to the latest version from the Community Workshop (Update Notes ("https://steamcommunity.com/sharedfiles/filedetails/changelog/3522144043"))

PATCH NOTES2026-01-30

Counter-Strike 2 Update - 2026-01-30

GAMEPLAY - Damage from HE grenades that explode mid-air near the ground will no longer be calculated as if they exploded on the ground. SOUND - Various knife sound adjustments. MISC - Performance optimizations for exploding chickens. - Fixed a map scripting bug where Entity.SetOwner wasn't accepting undefined. - Added a method for community maps to save modified user settings. Running 'host_writeconfig_with_prompt' will prompt the user for permission to save. If accepted, some of the modified settings (radar, viewmodel, safezones, etc) will be kept after the map exits.  - Community maps are now restricted to a smaller list of allowed console commands. Use -disable_workshop_command_filtering to disable this filtering. MAPS Stronghold - Updated to the latest version from the Community Workshop (Update Notes ("https://steamcommunity.com/sharedfiles/filedetails/changelog/3477094554"))

PATCH NOTES2026-01-27

Counter-Strike 2 Update - 2026-01-27

GAMEPLAY - Molotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses. SOUND - Fixed a performance issue when running CS2 without a sound device. - Various knife sound adjustments. MISC - Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities. - Various stability improvements. MAPS Nuke - Adjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum. Warden - Updated to the latest version from the Community Workshop (Update Notes ("https://steamcommunity.com/sharedfiles/filedetails/changelog/3256988376")) Sanctum - Updated to the latest version from the Community Workshop (Update Notes ("https://steamcommunity.com/sharedfiles/filedetails/changelog/3643331442"))

PATCH NOTES2026-01-22

Counter-Strike 2 Update - 2026-01-22

GAMEPLAY - Landing vertical velocity now affects landing speed penalties similar to sv_legacy_jump stamina. MISC - Fixed an issue that led to a small number of users to erroneously receive a VAC ban. Those bans have been reversed. - Fixed a case where HUD safezone settings were not being applied. - Various server stability improvements. MAPS Anubis - Fixed a case where physics objects would interact with multiple overlapping convex water volumes. - Various player clipping adjustments. - Radar minimap updated to match recent changes.

PATCH NOTES2026-01-21

Counter-Strike 2 Update - 2026-01-21

PREMIER - Premier Season Four has begun - Added Anubis to the Active Duty Map Pool - Removed Train from the Active Duty Map Pool COMPETITIVE - Adjusted underlying per-map competitive matchmaking rank values. Existing per-map competitive Skill Groups have been expired, and will be displayed again once the player obtains the required number of wins GAMEPLAY - Minor adjustments to the MP7 and MP5-SD: - Slightly increased damage - Slightly reduced damage fall-off - Reduced price by $100. - Reduced price of the PP-Bizon by $100. - Jump changes: - Landing time is now calculated with subtick precision - Jumping and landing no longer affect stamina. The landing speed penalty is now a simple function of landing time - Any jump press within sv_bhop_time_window centered on the landing time that hasn't been penalized by sv_jump_spam_penalty_time will be treated as a successful bunnyhop - Legacy jump behavior can be restored on private servers with sv_legacy_jump - Map Guides can now be loaded in online games of casual and retakes (via the ESC menu) SOUND   - Reduced audio output latency - Higher fidelity knife draw and inspect sounds - Weapon, knife and utility draw sounds no longer overlap when switching quickly between them - Knife impact sounds are now unique based on primary fire or alt fire swings as well as front and rear attacks. This reflects the different damage amounts dealt with each attack  - Ambient sounds no longer restart from the beginning when transitioning between zones WEEKLY CARE PACKAGE - Added two all-new weapon collections to the Weekly Care Package drop list: Harlequin, Achroma - Removed four weapon collections from the Weekly Care Package drop list: Safehouse, Dust 2, 2018 Nuke Collection, and the 2018 Inferno Collection ARMORY - Added a new Limited Edition Item: the AK47 | Aphrodite MISC - Increased material fidelity on some of the base guns: - Ak47 - Aug - AWP - Berettas - Deagle - Galil - Mac-10 - MP7 - P250 - Tec9 - USP-S - Bizon - Cz75a - Famas - MP9 - Changed voice status behavior to always show a mic for local player if mic is open  - Fixed a bug related to Deathcam intersection - Fixed some cases where the player would collide with internal edges while sliding along a ramp in surf mode - Improved the resolution of the PVS for some static level geometry - Fixed some small interpenetrations in Butterfly Knife animations - Fixed a case where blood decals weren't appearing MAP SCRIPTING - Fixed a bug where activator was sometimes incorrect for func_door outputs OnOpen, OnFullyOpen, OnClose, and OnFullyClosed - Added BaseModelEntity.GetModelName - Added BaseModelEntity.GetModelScale - Added BaseModelEntity.GetColor - Added BaseModelEntity.IsGlowing ENGINE - Updated engine code to the latest version of Source 2. MAPS - Removed community maps: Golden, Palacio, Agency, and Rooftop from all game modes - Added community maps Warden, Stronghold, and Alpine to Competitive, Casual, and Deathmatch modes - Added community maps Sanctum and Poseidon to Wingman mode Anubis - Bridge drop moved near Mid Doors - Mid doors orientation reversed - Hole added between E-box and Back of B - Bombsite A crates moved up steps on to Walkway - Scaffolding added to pillar on Bombsite A

PATCH NOTES2025-12-18

Counter-Strike 2 Update - 2025-12-18

MAJOR - Champions Autographs Capsule is now available for purchase, congratulations to Team Vitality! - Highlight Souvenir Packages can now be acquired for the Playoff matches.

PATCH NOTES2025-12-08

Counter-Strike 2 Update - 2025-12-08

RENDERING - Improved shadow fidelity on view models. - Added local client icon cache for inventory items. - Fixed a case that caused a small number of users to receive an erroneous VAC ban. The bans will be removed.

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CS2 Updates