
Dual Berettas
Melondrama
Neuf
Prix Actuel
$26.44
prix du marché via skinsback
Take.skin AppView on App Store
Résumé
Catégorie
SkinType
N/AArme
Dual BerettasFinition
MelondramaCatalogue de Finition
1126Variantes de Motif
Non SupportéVersion du Modèle
CS:GOPopularité
95%Designer
KuchSortie
January 20, 2022Classe d'ObjetNormal
Classified
Données Techniques
STATTRAK™Supporté
SouvenirDésactivé
Joueurs Professionnels
Aucune donnée de joueur pro
MELONDRAMA FAMILLE

Aperçu en Jeu
Dual Berettas | Melondrama Historique des Prix
7J
30J
3M
TOUT
Statistiques de Prix
Prix Actuel
$26.44Variation 24h
-0.01 (-0.04%)
Cap. Boursière
$2,644
Variation 7j
-0.27 (-1.01%)
Variation 30j
+0.06 (+0.23%)
Plages de Prix
Bas 7j
$25.99
Haut 7j
$27.04
Bas 30j
$24.35
Haut 30j
$27.23
Bas 52 sem.
$23.87
Haut 52 sem.
$27.23
Plus bas historique
$23.87
Plus haut historique
$27.23
Mis à jour le: 3/5/2026, 1:33:59 AM
Détails du Skin
DESCRIPTION
Firing two large-mag Berettas at once will lower accuracy and increase load times. On the bright side, you'll get to fire two large-mag Berettas at once. These berettas have been custom painted with a twisted, frightening depiction of a watermelon over a navy blue background. _Sweet dreams..._
HISTOIRE
The Dual Berettas | Melondrama was first introduced to CS2 3 years ago, on
January 20th, 2022.
It was released as part of the Dreams & Nightmares Case, alongside the
"Dreams & Nightmares Case" update.
The skin was created by the community designer
"Kuch".
ORIGINE
POPULARITÉ
RARETÉ
DISPONIBILITÉ
VERSIONS
Faits Rapides & FAQ
What is the price of Dual Berettas | Melondrama (Neuf)?
Dual Berettas | Melondrama (Neuf) is currently priced at $26.44 on the Steam Market.
What wear levels are available for Melondrama?
The Melondrama has a float value range from 0.00 to 1.00, making it available in 5 wear conditions: Factory New, Minimal Wear, Field-Tested, Well-Worn, Battle-Scarred.
Who designed the Melondrama?
The Melondrama was created by the community designer "Kuch", showcasing exceptional artistic talent and creativity.

