Counter-Strike 2 Update - 2026-01-27
GAMEPLAY - Molotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses. SOUND - Fixed a performance issue when running CS2 without a sound device. - Various knife sound adjustments. MISC - Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities. - Various stability improvements. MAPS Nuke - Adjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum. Warden - Updated to the latest version from the Community Workshop (Update Notes ("https://steamcommunity.com/sharedfiles/filedetails/changelog/3256988376")) Sanctum - Updated to the latest version from the Community Workshop (Update Notes ("https://steamcommunity.com/sharedfiles/filedetails/changelog/3643331442"))
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